Dreisternhof Map v1.0.5

Description:
You now have the opportunity to breathe new life into the old Dreisternhof.

Changelog 1.0.0.5:

NEW SAVEGAME REQUIRED!

There will be no further changes!

- the courtyard has been redesigned with other buildings

-new cowshed

- sheep at the farm

-new cattle dealer

-Horses are now in the barn area

-miscellaneous small changes to the location

-new wool sale

I thank Chefkoch for permission to use the courtyard building.

The buildings are still good to start immediately. So spare no time or effort, because you will be rewarded with a beautiful yard and a nice shop.

At the farm are already cows, pigs and chickens. Sheep and horses are at the side yard, which you have to buy first.

On the map you expect:

25 fields

6 meadows

4 outlets

1 BGA

Propagating grass added

Traffic is blocked

Added "snow mask"

Forests for forestry work

Have fun, whether in SP or MP.

Changelog 1.0.0.1:

- Cow and pigsty processed (the decoration objects are gone)

-Other field textures

- at the two higher levels of difficulty no animals are at the start

-Cotton and sugarcane are back on the map

-small changes

Changelog 1.0.0.2:

-Improve your own placeable

- exchanged some shelters

- Textures on the side of the road and some dirt roads changed

-Revised landscape

-In the game can now bushes (GRASSTOWN) and decorative grass cannot be drawn renewable (GRASSROUG)be drawn

-Textures of courtyard buildings revised

Except for the new textures on the streets, dirt roads and the landscape, none

new savegame needed

Changelog 1.0.0.3:

-Textures exchanged on farm buildings

-Improve performance

-new water tarpaulin

no new savegame necessary

Changelog 1.0.0.4:

-other field textures

-new garage and halls

-new yard silo

-Sleep trigger installed

- various textures changed

no new savegame necessary



Credits:

RitchiF

Images

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