<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="R30_TM600" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="8.1.0"/>
  </Asset>

  <Files>
    <File fileId="5" filename="deutzFrontWheel_diffuse.dds"/>
    <File fileId="1" filename="opona.dds"/>
    <File fileId="3" filename="$data/fs17support/shaders/fs17VehicleShader.xml"/>
  </Files>


  <Materials>
    <Material name="acmat_1" materialId="17" specularColor="0.2 1 0.2" customShaderId="3" customShaderVariation="tirePressureDeformation">
      <Texture fileId="1"/>
      <CustomParameter name="RDT" value="1 1 20 20"/>
      <CustomParameter name="morphPosition" value="-0.45 -0.915 0.5 0.1"/>
    </Material>
    <Material name="acmat_3" materialId="18" specularColor="0.2 1 0.2">
      <Texture fileId="5"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="R30_TM600.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
    <TransformGroup name="Front" nodeId="22">
      <Shape shapeId="1" name="lewe" scale="1 1.61 1.61" nodeId="23" materialIds="17,18" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="prawe" scale="1 1.61 1.61" nodeId="24" materialIds="17,18" castsShadows="true" receiveShadows="true"/>
    </TransformGroup>
    <Light name="light" rotation="-40 0 -30" nodeId="25" type="directional" color="1 1 1" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.0012" depthMapSlopeScaleBias="2" depthMapSlopeClamp="0.0005" depthMapResolution="1024" shadowFarDistance="80" shadowExtrusionDistance="200" shadowPerspective="false" numShadowMapSplits="3" shadowMapSplitDistance0="16.5466" shadowMapSplitDistance1="35.9759" shadowMapSplitDistance2="80" shadowMapSplitDistance3="80" decayRate="4" range="500"/>
  </Scene>

</i3D>
